An interactive VR installation designed for children (ages 3–5), combining storytelling and playful exploration. Kids become part of the narrative, influencing outcomes through intuitive interactions.
My Role: Environment & Prop Artist
Modeled immersive 3D environments and interactive props to support storytelling
Created PBR textures for all assets to ensure high visual quality
Integrated and optimized environments in Unity for smooth VR performance
Collaborated closely with the dev team to maintain creative and technical alignment
This project merged creative world-building with technical execution to deliver an engaging and educational VR experience.